Thursday, 21 January 2021

 


    This is a trial version, there is only one in-app-purchase to unlock everything.
    The limited features are:
    - 1 undo/redo
    - 1 layer
    - project management (save/load/import/export)

    - Sculpting tools
    Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
    Need hard lines? you will also find some lasso/line/curve cutting tools.

    - Stroke customization
    Falloff, alphas, pencil pressure, and other stroke parameters can be customized.

    - Painting tools
    Vertex painting with color, roughness, and metalness.
    You can easily manage all your material presets as well.

    - Layers
    Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
    Both the sculpting and painting changes are recorded.

    - Multiresolution sculpting
    Go back and forth between multiple resolutions of your mesh for a flexible workflow.

    - Voxel remeshing
    Remesh quickly your mesh to get a uniform level of detail.
    It can be used to quickly sketch a rough shape at the beginning of the creation process.

    - Dynamic topology
    Refine locally your mesh under your brush to get an automatic level of detail.
    You can even keep your layers, as they will be automatically updated!

    - Primitive shape
    Cylinder, torus, triplanar voxel, and other primitives can be used to quickly start a new shape from scratch.

    - PBR rendering
    Beautiful PBR rendering by default, you can upload your HDRI environment.
    You can always switch to matcap for a more standard shading for sculpting purposes.

    - Files
    Save and open glTF, OBJ, and STL files.
    Layers and PBR paintings are only kept through GLTF files.

    - Interface
    Easy-to-use interface, designed for the mobile experience.
    There is also a lot of customization possible!






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